Publisher: Prentice Hall, 1988, 331 pages
ISBN: 0-13-010240-7
Keywords: Programming
This superb book is great for UNIX programmers, IBM PC programmers, students of C, readers who want to learn about windows, and for those with an interest in real-world display and keyboard code!
Rochkind aims to help readers design C programs that interact with a user via character displays and keyboards.
Advanced C Programming for Displays is designed around layers of abstraction and is best read systematically. Ideas are developed bottom-up, starting with those abstract objects that can be displayed: characters and their attributes. Following that comes the physical screen, the physical keyboard, the virtual keyboard, windows, and virtual screens. Everything is then tied together with a screen editor that is first programmed to use the physical screen, and then reworked to use windows and virtual screens.
Tries to show differences with programming for UNIX versus MS-DOS. Of historical value only.
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