Publisher: O'Reilly, 2010, 266 pages
ISBN: 978-0-596-80417-6
Keywords: Change Management
Great things don't happen in a vacuum. But creating an environment for creative thinking and innovation can be a daunting challenge. How can you make it happen at your company? The answer may surprise you: gamestorming.
This book includes more than 80 games to help you break down barriers, communicate better, and generate new ideas, insights, and strategies. The authors have identified tools and techniques from some of the world's most innovative professionals, whose teams collaborate and make great things happen. Gamestorming is the result: a unique collection of games that encourage engagement and creativity while bringing more structure and clarity to the workplace.
An interesting and very good book about how to get people involved in meetings and how to get the most out of them.
Well worth reading, especially if you're into change management (you will find the classical Force Field analysis etc in here).
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