Publisher: O'Reilly, 1999, 339 pages
ISBN: 1-56592-484-3
Keywords: Java
The 2D API is a set of classes in the core Java 2 platform for drawing and manipulating shapes, text, and images. Much more than a quick fix for the inadequacies for JDK 1.0 and JDK 1.1 graphics, the 2D API is an elegant, highly capable package for developing professional-quality graphics. Created in conjunction with Sun's industry partners, Adobe and Kodak, the 2D API contains advanced features in an easy-to-use, extensible architecture.
Java 2D Graphics describe the 2D API in an accessible, friendly style. If you're new to computer graphics, the concepts are clearly explained. If you already have a black belt in graphics, you can start applying your knowledge with the 2D API right away. This book gets you up and running with numerous code examples and useful illustrations. The chapters are arranged so you can start applying concepts right away, while further reading yields the gritty details.
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An outstanding introduction to graphics!
And some examples in Java is thrown as examples. In fact, if the focus wasn't so much on Java, this book would have ranked as Excellent, as I have never found an easier graphics introductory text!
Recommend.
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