A good introduction to game programming.
It contains advanced concepts in game programming and uses Python to demonstrate them compactly. Of course, you need to understand Python and OO before attempting to read this book. Oh, and don't expect to run the examples in the book, as they in part rely on obsolete GUI libraries that the author has written and not updated for years.
A newer, updated, edition would probably get higher rating, but as it stands now, the deficiencies on the Python side of the book is a drag. But as a introduction to Game Programming, I think it is very worthwhile.
Comments
There are currently no comments
New Comment